Eggy RPG: Guilds
COMING SOON 
Guilds are coming to Eggy RPG — and this isn't just a name, tag and member list.
Build a guild. Develop a Stronghold. Pool resources. Unlock benefits. Progress together.
Guilds are coming to Eggy RPG — and this isn't just a name, tag and member list.
Build a guild. Develop a Stronghold. Pool resources. Unlock benefits. Progress together.
The Guilds extension introduces a full shared progression system built directly around Eggy RPG.
Players will be able to create their own guild, recruit other RPG characters and develop a permanent Stronghold containing buildings, resources, upgrades and unlockable systems.
- Create your own Guild with a custom name, tag and description
- Dedicated Guild Directory
- Guild applications and direct player invitations
- Configurable guild creation level and Gold requirements
- Optional founding party requirement
- Member limits controlled by the RPG administrator
- Full Guild roster with RPG level, class and contribution tracking
- Seven progression ranks — Recruit, Member, Veteran, Elite, Senior, Officer and Guild Master
- Rank-based management permissions
- Promote, demote and remove members
- Guild Message of the Day
Guild progression revolves around a persistent Stronghold containing 18 upgradeable structures, with buildings capable of reaching Rank 20.
Current Stronghold structures include:
- Guild Hall
- Warehouse
- Marketplace
- Farm
- Lumberyard
- Mine
- Quarry
- Animal Pen
- Milling Yard
- Smelter
- Masonry Guild
- Barracks
- Temple
- Training Yard
- Explorer's Guild
- Wizard's Workshop
- Great Hall
- Guild Forge
The Guild Hall drives central Stronghold progression, while other structures unlock production, storage, marketplace content, bonuses and additional guild functionality.
Guilds develop their own shared economy.
Production structures generate resources over time:
Farm — Food
Lumberyard — Wood
Mine — Metal
Quarry — Stone
Supporting buildings improve production and storage, while the Warehouse increases the amount of resources the guild can hold.
Resources are collected into the shared Guild Coffer and used to fund Stronghold development.
Stronghold buildings aren't simply unlocked instantly.
Authorised guild members can launch upgrade projects which:
- Consume Guild resources
- Take time to complete
- Increase individual building ranks
- Unlock additional systems and bonuses
- Award Guild XP when completed
Guilds therefore develop over time rather than beginning with everything unlocked.
Members can contribute their Eggy RPG Gold directly toward their guild.
Contributing can provide:
- Guild XP toward the Guild's overall level
- Guild Marks as a personal guild currency
- Contribution score recorded against the member
- Visible contribution history
Guild Marks remain tied to the individual player and can be spent within their Guild's Marketplace.
Guilds receive a proper shared item bank.
- Deposit eligible RPG inventory items
- See exactly how many items you have available to contribute
- Shared stored item quantities
- Permission-controlled withdrawals
- Deposit and withdrawal logging
- Protection against invalid or unsafe inventory transfers
This is a genuine shared storage system connected to Eggy RPG inventories — not a cosmetic inventory display.
The Stronghold has its own Marketplace which progresses with the guild.
- Spend personal Guild Marks
- Marketplace items unlock through Stronghold progression
- Different items can require different Marketplace ranks
- Purchased items are delivered directly into the player's RPG inventory
As your guild develops, so does what its members can access.
Stronghold buildings can unlock selectable bonuses that apply directly to your Eggy RPG character.
Boons are divided into:
Offence
Defence
Utility
Current bonuses include improvements to Strength, Defence, Mana, Health, Agility and Energy.
Buildings such as the Barracks, Temple, Training Yard, Explorer's Guild and Wizard's Workshop contribute directly toward unlocking them.
Every guild also receives its own persistent Great Hall.
Guild leadership can place collected decorations into dedicated slots including:
- Banners
- Rugs
- Tables
- Trophies
- Statues
- Ornaments
Replacing a decoration safely returns the previous item to Guild storage rather than destroying it.
Guild officers can schedule their own Guild events with:
- Event title
- Description
- Start date/time
- Optional end date/time
- Visible event creator
Giving Guilds their own area for organising activity inside Eggy RPG.
A dedicated communication system is also included.
- Guild Chat for members
- Officer Chat restricted by Guild rank permissions
- Integrated directly into the Guild interface
- Administrator option to enable or disable Guild Chat globally
Site owners won't be locked into our defaults.
The Admin CP currently includes controls for:
- Minimum RPG level required to create a Guild
- Guild creation Gold cost
- Required founding party size
- Default member limit
- Guild Marks earned from Gold contributions
- Guild XP earned from contributions
- XP required for Guild levels
- Base Coffer resource capacity
- Warehouse capacity increases
- Stronghold project duration
- Guild Chat enable/disable
- Guild/member/project/bank statistics
- Individual Guild inspection
This is only the beginning.
Eggy RPG: Guilds is currently being developed and tested as a full extension to the existing Eggy RPG experience.
The goal is simple:
Turn Guilds into something players can actually build together — with progression, resources, upgrades, shared storage, benefits and reasons to keep contributing long after the Guild has been created.
Build together. Progress together. Leave your mark on the world.